The strongest public reward evidence for TRENCH: DECAY is precise and limited: on 2026-07-30, the official Roblox description advertised code 1MVISITS for 800 Medals and 3 Cosmetic Crates. This confirms that Medals and Cosmetic Crates are current named reward entities and that the developer associated that bundle with the code. It does not publish every way to earn or spend Medals, the crate loot pool, odds, duplicate rules, or the current success of a redemption.
Recent independent code guides also report Enlisted Firearms Crates and Enlisted Melee Crates. Because at least two current sources use those names, they are community corroborated; they are not promoted to official-description facts. Exact daily rewards, weekly missions, spins, warbonds, class upgrades, earning rates, prices, and calculator totals remain unverified.
1MVISITS → 800 Medals + 3 Cosmetic Crates. No live redemption or crate opening was performed.Reward status index
1MVISITS bundle; quantity 800This status table is not a complete economy. It answers what can be said safely today and tells you which live panel must supply the next fact. Unknown fields stay unset instead of being filled with values copied from a calculator or code name.
Claim and verify the official bundle
Use the Codes hub to copy 1MVISITS and follow the cautious redemption route. Before submitting, record the Medals counter and Cosmetic Crate count visible to your account. Submit once, preserve the response, then compare the same counters afterward.
A first-party description tells us what the developer advertised; a successful account result tells us what your current server granted. Keep those evidence types separate. If your account says the code was already used, that does not disprove the bundle or prove it works for a fresh account.
If the response claims success but only one counter appears to change, reopen the relevant inventory and check whether the reward categories live in different screens. Do not replace a missing observation with a third-party total.
Record the build or page checkpoint with the result. TRENCH: DECAY is an active beta, and a reward statement without a date can outlive the code or interface that produced it.
Understand Medals without inventing an economy
Medals are officially named, but the public description does not define them as a shop currency, progression score, upgrade material, or a reward for a particular mission. Open the current interface and read the label attached to the counter and any menu that explicitly uses it.
When evaluating a Medal operation, capture four facts: the current balance, the exact menu or item, the displayed cost or change, and the build date. If the game shows a confirmation prompt, read it before committing. This produces a useful spending record without guessing at sinks or exchange rates.
Do not assume every victory grants Medals because the developer says victories move the live war map. Campaign contribution and account rewards are separate claims unless the result screen links them. Likewise, do not assume a code is the fastest or only earning method because independent guides emphasize codes.
If you are deciding whether to save or spend, use only the choices visible in your client. Compare the immediate benefit with your next mission need, and keep enough flexibility for beta changes. No universal saving threshold is published here.
Inspect Cosmetic Crates safely
The official page verifies Cosmetic Crates as an entity, not their internal rules. Before opening one, inspect any preview, odds disclosure, duplicate language, ownership indicator, and confirmation step the current game provides.
Record the exact crate name because independent sources vary between “Cosmetic Crates,” “Cosmetics Crates,” and “Enlisted Cosmetics Crates.” Those phrases may refer to the same current category or to different historical labels; the live client decides.
After opening, capture the resulting item name and category. Do not infer rarity from color alone unless the interface defines the color scale. Do not infer that a mask protects against gas because it looks functional. A cosmetic appearance is not gameplay evidence.
If duplicate handling is not stated, leave it unknown. One duplicate result is an observation for that build, not proof of a universal conversion or protection rule.
Community-reported Firearms and Melee Crates
Try Hard Guides and Destructoid independently list Enlisted Firearms and Melee Crate rewards in current code coverage. That agreement supports the category names as community corroborated, but their longer code lists and quantities conflict in places.
If either crate appears in your current client, record its exact label and the source that granted it. Inspect contents or preview data directly. The Arsenal hub explains how to turn a visible item into a dated loadout record without claiming a complete weapon roster.
Do not assume that a crate name guarantees a specific weapon, rarity, permanent unlock, or class association. The word “Enlisted” also should not be converted into an unverified rank or progression mechanic.
Dedicated Crates and Medals child pages remain deferred because the available public facts cannot yet support their full route, earning, spending, contents, and troubleshooting questions without excessive uncertainty.
Keep a reward ledger
A small ledger is more reliable than a large undated total. For each reward event, record:
- date and displayed build;
- source, such as a code or result screen;
- exact code or mission-result label;
- response text;
- balance or crate counts before and after;
- item or crate names exactly as displayed;
- evidence level and anything still unclear.
Use one row per event. If an account already claimed a code, record that response without assigning a reward. If a quantity is not displayed, leave it blank rather than entering zero; zero would imply a measured absence.
When sharing a ledger, remove account identifiers and private information. Keep enough interface context to show the game, category, and build. A cropped number without a label cannot support a durable reward claim.
Why there is no rewards calculator yet
A calculator requires every included code to have a current status and every reward to have a dated exact quantity. Current third-party lists disagree, and only 1MVISITS has first-party support at this checkpoint. Summing disputed inputs would create a precise but unreliable result.
The official supported bundle is already simple: 800 Medals and 3 Cosmetic Crates. There is no player benefit in building an interactive calculator around one reliable row. The calculation becomes useful only after multiple verified active inputs exist.
When a calculator is eventually publishable, it should show the source, check date, status, included codes, unknown values, and separate totals per reward category. It should never silently count a vague “freebies” entry as a numeric reward.
Reward decisions during a deployment
Do not let an unverified reward promise pull the squad away from the live objective. TRENCH: DECAY officially prioritizes pushing, surviving gas, extracting, and contributing victories. Follow the current mission before pursuing a crate or currency route mentioned only by a guide.
At the result screen, separate campaign movement from account rewards. Capture each change where it appears. If a victory affects the live map but no Medal change is visible, do not invent an earning rate.
Use reward data to support the next player decision, not to replace it. A cosmetic choice may be about appearance; a verified equipment reward may affect loadout options; an unknown category should remain unopened or experimental according to your preference, not according to a made-up best route.
Rewards FAQ
What are Medals in TRENCH: DECAY?
Medals are an officially named reward entity. The current public description does not fully define earning routes, spending, or prices.
How do I get 800 Medals?
The official 2026-07-30 description advertises code 1MVISITS for 800 Medals and 3 Cosmetic Crates. Current acceptance still requires a live redemption.
What is inside Cosmetic Crates?
The official page confirms the crate name but does not publish a complete contents list, odds, rarity system, or duplicate rules.
Are Firearms and Melee Crates real?
Two independent current guides report Enlisted Firearms and Enlisted Melee Crates. The categories are community corroborated but still need current in-game or first-party confirmation.
How many free rewards are available?
No complete total is reliable at this checkpoint because third-party code lists conflict. This hub reports only the first-party-supported 1MVISITS bundle.
Are there daily rewards, weekly missions, spins, or warbonds?
Those systems were not established well enough for publication. A code name or competitor claim is not enough to define current rules.
1MVISITS bundle, and active-beta status; Try Hard Guides and Destructoid for community-corroborated Firearms and Melee Crate terminology. No earning rate, price, loot pool, odds, duplicate rule, warbond, daily, weekly, spin, or calculator input is presented as fact.